M:tG card similarity search
1R · Instant — Chorus
Starting intensity 2 This spell deals damage equal to its intensity to target creature or planeswalker. All Chorus cards you own intensify by 1.
Name | Mana | Type | Text |
---|---|---|---|
In Garruk's Wake | 7BB | Sorcery | Destroy all creatures you don't control and all planeswalkers you don't control. |
Get the Point | 3BR | Instant | Destroy target creature. Scry 1. |
Lightmine Field | 2WW | Enchantment | Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures. |
Loopy Lobster | 2U | Creature — Lobster | Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it's at stage 4.) Stage 1 — (1/4) Stage 2 — (4/1) Evolve Stage 3 — (2/4) {U}: Loopy Lobster gets +1/-1 until end of turn. Stage 4 — (4/4) Vigilance. {T}: Draw 2 cards. ?/? |
Volley Veteran | 3R | Creature — Goblin Warrior | When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. 4/2 |
Witch Hunter | 2WW | Creature — Human Cleric | {T}: Witch Hunter deals 1 damage to target player or planeswalker. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. 1/1 |
Stensia | Plane — Innistrad | Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn. | |
Prison Realm | 2W | Enchantment | When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. When Prison Realm enters the battlefield, scry 1. |
Crushing Pain | 1R | Instant — Arcane | Crushing Pain deals 6 damage to target creature that was dealt damage this turn. |
Rage Thrower | 5R | Creature — Human Shaman | Whenever another creature dies, Rage Thrower deals 2 damage to target player or planeswalker. 4/2 |