Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ribbons of Night

4B · Sorcery

Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card.

Similar cards

Color identity:
NameManaTypeText
A-Glamorous Outlaw 3UBRCreature — Vampire Rogue When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. Scry 2. {1}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled. 4/5
Seraph Sanctuary Land When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}.
Reservoir Walker 5Artifact Creature — Construct When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). 3/3
Hammer of Bogardan 1RRSorcery Hammer of Bogardan deals 3 damage to any target. {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep.
Jinxed Idol 2Artifact At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol.
Bomber Corps 1RCreature — Human Soldier Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target. 1/2
Bountiful Harvest 4GSorcery You gain 1 life for each land you control.
Joyous Respite 3GSorcery — Arcane You gain 1 life for each land you control.
Initiate of Blood 3RCreature — Ogre Shaman {T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood. 2/2
Incinerate 1RInstant Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Page 107