M:tG card similarity search
4 · Artifact — Vehicle
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When Ribskiff enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4
Name | Mana | Type | Text |
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Ineffable Blessing | 1G | Enchantment | As Ineffable Blessing enters the battlefield, choose a number. Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.) |
Champion of Wits | 2U | Creature — Naga Wizard | When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.) 2/1 |
Lorehold Campus | Land | Lorehold Campus enters the battlefield tapped. {T}: Add {R} or {W}. {4}, {T}: Scry 1. | |
Prismari Campus | Land | Prismari Campus enters the battlefield tapped. {T}: Add {U} or {R}. {4}, {T}: Scry 1. | |
Quandrix Campus | Land | Quandrix Campus enters the battlefield tapped. {T}: Add {G} or {U}. {4}, {T}: Scry 1. | |
Silverquill Campus | Land | Silverquill Campus enters the battlefield tapped. {T}: Add {W} or {B}. {4}, {T}: Scry 1. | |
Witherbloom Campus | Land | Witherbloom Campus enters the battlefield tapped. {T}: Add {B} or {G}. {4}, {T}: Scry 1. | |
Kitsune Dawnblade | 4W | Creature — Fox Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) When Kitsune Dawnblade enters the battlefield, you may tap target creature. 2/3 |
River Herald Guide | 2G | Creature — Merfolk Scout | Vigilance When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/1 |
Strategy, Schmategy | 1R | Sorcery | Roll a six-sided die. Strategy, Schmategy has the indicated effect. 1 — Do nothing. 2 — Destroy all artifacts. 3 — Destroy all lands. 4 — Strategy, Schmategy deals 3 damage to each creature and each player. 5 — Each player discards their hand and draws seven cards. 6 — Repeat this process two more times. |