Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Riches

5UU · Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature they control. You gain control of those creatures.

Similar cards

Color identity:
NameManaTypeText
Ambitious Assault 2RInstant Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)
Conclave Phalanx 4WCreature — Human Soldier Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. 2/4
Liara of the Flaming Fist RWLegendary Creature — Human Soldier At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard. {1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once. 2/2
Roaming Throne 4Artifact Creature — Golem Ward {2} As Roaming Throne enters the battlefield, choose a creature type. Roaming Throne is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time. 4/4
Essence Sliver 3WCreature — Sliver Whenever a Sliver deals damage, its controller gains that much life. 3/3
Drill Bit 2BSorcery Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Harness by Force 1RRSorcery Strive — This spell costs {2}{R} more to cast for each target beyond the first. Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
Dark Inquiry 2BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Distress BBSorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Pilfer 1BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
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