M:tG card similarity search
1U · Enchantment
Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Name | Mana | Type | Text |
---|---|---|---|
Augury Raven | 3U | Creature — Bird | Flying Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/3 |
Young Pyromancer | 1R | Creature — Human Shaman | Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. 2/1 |
Vicious Battlerager | 3B | Creature — Dwarf Barbarian | When Vicious Battlerager enters the battlefield, you take the initiative. Spiked Retribution — Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life. 1/5 |
Loose in the Park | 1G | Enchantment — Aura | Enchant land When Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it. {3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land. |
More or Less | U | Instant | Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. |
Starlit Angel | 3WW | Creature — Angel | Flying 3/4 |
Tormented Angel | 3W | Creature — Angel | Flying 1/5 |
Dirge of Dread | 2B | Sorcery | All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn. |
Skyline Predator | 4UU | Creature — Drake | Flash (You may cast this spell any time you could cast an instant.) Flying 3/4 |
Jaded Analyst | 1U | Creature — Human Detective | Defender Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn. 3/2 |