Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Riddlekeeper

2U · Creature — Homunculus

Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards. 1/4

Similar cards

Color identity:
NameManaTypeText
Restless Reef Land Restless Reef enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. Whenever Restless Reef attacks, target player mills four cards.
Zellix, Sanity Flayer 2ULegendary Creature — Horror Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token. {1}, {T}: Target player mills three cards. Choose a Background (You can have a Background as a second commander.) 2/3
Cunning Rhetoric 2BEnchantment Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
Battle of Hoover Dam 3WEnchantment As Battle of Hoover Dam enters the battlefield, choose NCR or Legion. • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. • Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
Crossbow Ambush GInstant Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Vigil for the Lost 3WEnchantment Whenever a creature you control dies, you may pay {X}. If you do, you gain X life.
Witch-Maw Nephilim GWUBCreature — Nephilim Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. 1/1
Ruin Crab UCreature — Crab Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) 0/3
Lat-Nam's Legacy 1UInstant Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
Keldon Twilight 1BREnchantment At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature they controlled since the beginning of the turn.
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