Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Riddlemaster Sphinx

4UU · Creature — Sphinx

Flying (This creature can't be blocked except by creatures with flying or reach.) When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. 5/5

Similar cards

Color identity:
NameManaTypeText
Seal from Existence 1WWEnchantment Ward {3} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield.
Spined Fluke 2BCreature — Worm Horror When Spined Fluke enters the battlefield, sacrifice a creature. {B}: Regenerate Spined Fluke. 5/1
Line Cutter 3BCreature — Human Rogue Guest When Line Cutter enters the battlefield, roll to visit your Attractions. 3/4
Eerie Soultender 2BCreature — Spirit Cleric When Eerie Soultender enters the battlefield, mill three cards. (To mill a card, put the top card of your library into your graveyard.) {4}{B}, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand. 3/1
Fleshbag Marauder 2BCreature — Zombie Warrior When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. 3/1
Soul-Guide Gryff 4WCreature — Hippogriff Spirit Flying When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard. 3/4
Helvault 3Legendary Artifact {1}, {T}: Exile target creature you control. {7}, {T}: Exile target creature you don't control. When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Minister of Pain 2BCreature — Human Shaman Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn. 2/3
Teetering Peaks Land Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R}.
Turntimber Grove Land Turntimber Grove enters the battlefield tapped. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. {T}: Add {G}.
Page 217