M:tG card similarity search
4UU · Creature — Sphinx
Flying (This creature can't be blocked except by creatures with flying or reach.) When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Blink of an Eye | 1U | Instant | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. |
Into the Roil | 1U | Instant | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. |
Hunting Drake | 4U | Creature — Drake | Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library. 2/2 |
Dispersing Orb | 3UU | Enchantment | {3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. |
Snapback | 1U | Instant | You may exile a blue card from your hand rather than pay this spell's mana cost. Return target creature to its owner's hand. |
Contempt | 1U | Enchantment — Aura | Enchant creature When enchanted creature attacks, return it and Contempt to their owners' hands at end of combat. |
Pygmy Kavu | 3G | Creature — Kavu | When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2 |
Aarakocra Sneak | 3U | Creature — Bird Rogue | Flying When Aarakocra Sneak enters the battlefield, you take the initiative. 1/4 |
Dogged Detective | 1B | Creature — Human Rogue | When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand. 2/1 |
Sticky Kavu Daredevil | Stickers | {TK}{TK} — Whenever this permanent dies, you may return target creature to its owner's hand. {TK}{TK}{TK}{TK} — Whenever this creature attacks, creatures you control get +1/+1 until end of turn. {TK}{TK} — 3/3 {TK}{TK}{TK} — 2/6 |