Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Riding Red Hare

2W · Sorcery

Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)

Similar cards

Color identity:
NameManaTypeText
Selfless Cathar WCreature — Human Cleric {1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn. 1/1
Whiptongue Frog 2UCreature — Frog {U}: Whiptongue Frog gains flying until end of turn. 1/3
Strength of Arms WInstant Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.
Butcher's Cleaver 3Artifact — Equipment Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3}
Wildfire Elemental 2RRCreature — Elemental Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn. 3/3
Blinkmoth Nexus Land {T}: Add {C}. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Centaur Garden Land {T}: Add {G}. Centaur Garden deals 1 damage to you. Threshold — {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
Steeple Creeper 2GCreature — Frog Snake {3}{U}: Steeple Creeper gains flying until end of turn. 4/2
Pack's Betrayal 2RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Crystal Carapace 3GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has ward {2}. Cycling {2} ({2}, Discard this card: Draw a card.)
Page 149