Card Codex

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17 May 2024: Card library updated.

Riding the Dilu Horse

2G · Sorcery

Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

Similar cards

Color identity:
NameManaTypeText
Coral Helm 3Artifact {3}, Discard a card at random: Target creature gets +2/+2 until end of turn.
Give No Ground 3WInstant Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
Second Breakfast 2WInstant Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Tenacity 3WInstant Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
Fists of Flame 1RInstant Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
Rush the Room RInstant Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.
Deepwood Drummer 1GCreature — Human Spellshaper {G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn. 1/1
Crystal Carapace 3GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 and has ward {2}. Cycling {2} ({2}, Discard this card: Draw a card.)
Errantry 1REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 and can only attack alone.
Forebear's Blade 3Artifact — Equipment Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach Forebear's Blade to target creature you control. Equip {3}
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