M:tG card similarity search
5RG · Creature — Hellion
Reach Disguise {4}{R/G}{R/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 6/7
Name | Mana | Type | Text |
---|---|---|---|
Roalesk, Apex Hybrid | 2GGU | Legendary Creature — Human Mutant | Flying, trample When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) 4/5 |
Felhide Petrifier | 2B | Creature — Minotaur Warrior | Deathtouch Other Minotaur creatures you control have deathtouch. 2/3 |
Ride Down | RW | Instant | Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. |
Vintara Elephant | 4G | Creature — Elephant | Trample {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability. 4/3 |
Tangle Hulk | 5 | Artifact Creature — Phyrexian Beast | {2}{G}: Regenerate Tangle Hulk. 5/3 |
Railway Brawler | 3GG | Creature — Rhino Warrior | Reach, trample Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/5 |
Goliath Paladin | 4W | Creature — Giant Knight | Vigilance When Goliath Paladin enters the battlefield, you take the initiative. 3/6 |
Jaheira, Harper Emissary | 1G | Legendary Creature — Human Elf Druid | Specialize {2} Hexproof from artifacts and enchantments 2/3 |
Alabaster Host Sanctifier | 1W | Creature — Phyrexian Cleric | Lifelink 2/2 |
Gaea's Gift | 1G | Instant | Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) |