Card Codex

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17 May 2024: Card library updated.

Righteous Aura

1W · Enchantment

{W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Similar cards

Color identity:
NameManaTypeText
Femeref Healer 1WCreature — Human Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1
Master Healer 4WCreature — Human Cleric {T}: Prevent the next 4 damage that would be dealt to any target this turn. 1/4
Orim, Samite Healer 1WWLegendary Creature — Human Cleric {T}: Prevent the next 3 damage that would be dealt to any target this turn. 1/3
Samite Healer 1WCreature — Human Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1
Sanctum Custodian 2WCreature — Human Cleric {T}: Prevent the next 2 damage that would be dealt to any target this turn. 1/2
Indoraptor, the Perfect Hybrid 1B/GRLegendary Creature — Dinosaur Mutant Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Menace Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. 3/1
Daru Healer 2WCreature — Human Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2
Combat Medic 2WCreature — Human Cleric Soldier {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. 0/2
Blood of the Martyr WWWInstant Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Aven Redeemer 3WCreature — Bird Cleric Flying {T}: Prevent the next 2 damage that would be dealt to any target this turn. 2/2
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