Card Codex

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17 May 2024: Card library updated.

Righteous Authority

3WU · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 for each card in its controller's hand. At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

Similar cards

Color identity:
NameManaTypeText
Opal Acrolith 2WEnchantment Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. {0}: Opal Acrolith becomes an enchantment.
Bomat Bazaar Barge 4Artifact — Vehicle When Bomat Bazaar Barge enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5
Kaysa 3GGLegendary Creature — Elf Druid Green creatures you control get +1/+1. 2/3
Pharika's Mender 3BGCreature — Gorgon When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. 4/3
River Kelpie 3UUCreature — Beast Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3
Soaring Hope 4WEnchantment — Aura Enchant creature When Soaring Hope enters the battlefield, you gain 3 life. Enchanted creature has flying. {W}: Put Soaring Hope on top of its owner's library.
Storm the Citadel 4GSorcery Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
Pyknite 2GCreature — Ouphe When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep. 1/1
Etherium Astrolabe 2UArtifact Flash {B}, {T}, Sacrifice an artifact: Draw a card.
Shamanic Revelation 3GGSorcery Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.
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