Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Righteous Cause

3WW · Enchantment

Whenever a creature attacks, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Vengeant Vampire 4BBCreature — Vampire Lifelink When Vengeant Vampire dies, destroy target creature an opponent controls and you gain 4 life. 4/4
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Nature's Claim GInstant Destroy target artifact or enchantment. Its controller gains 4 life.
Renounce 1WInstant Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.
Implement of Improvement 1Artifact {W}, Sacrifice Implement of Improvement: You gain 2 life. When Implement of Improvement is put into a graveyard from the battlefield, draw a card.
Game of Chaos RRRSorcery Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Soul Charmer 2WCreature — Human Rebel Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. 2/2
A-Cosmos Elixir 4Artifact At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life and scry 1.
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Sapseep Forest Land — Forest ({T}: Add {G}.) Sapseep Forest enters the battlefield tapped. {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.
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