Card Codex

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17 May 2024: Card library updated.

Righteous Indignation

2W · Enchantment

Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Valiant Farewell 1WInstant Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0." Draw a card.
Armed 1RSorcery Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Empyrial Plate 2Artifact — Equipment Equipped creature gets +1/+1 for each card in your hand. Equip {2}
Tower Defense 1GInstant Creatures you control get +0/+5 and gain reach until end of turn.
Andradite Leech 2BCreature — Leech Black spells you cast cost {B} more to cast. {B}: Andradite Leech gets +1/+1 until end of turn. 2/2
Blinding Flare RSorcery Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn.
Call to Glory 1WInstant Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.
Bronzebeak Moa 2GWCreature — Bird Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. 2/2
Boldwyr Intimidator 5RRCreature — Giant Warrior Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn. 5/5
Rally Maneuver 2WInstant Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.
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