Card Codex

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17 May 2024: Card library updated.

Righteous Valkyrie

2W · Creature — Angel Cleric

Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. 2/4

Similar cards

Color identity:
NameManaTypeText
Blossoming Wreath GInstant You gain life equal to the number of creature cards in your graveyard.
Invigorating Falls 2GGSorcery You gain life equal to the number of creature cards in all graveyards.
Enduring Angel 2WWWCreature — Angel Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game. 3/3
Bottle Golems 4Artifact Creature — Golem Trample When Bottle Golems dies, you gain life equal to its power. 3/3
Haberthrasher 1BCreature — Human Hatificer Assassin Deathtouch Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life. 2/2
Lich's Tomb 4Artifact You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
Wall of Reverence 3WCreature — Spirit Wall Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control. 1/6
Wound Reflection 5BEnchantment At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Rain of Gore BREnchantment If a spell or ability would cause its controller to gain life, that player loses that much life instead.
Fortifying Draught GInstant You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
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