M:tG card similarity search
1B · Snow Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1 and has "{S}: This creature can't be blocked this turn except by snow creatures." ({S} can be paid with one mana from a snow source.)
Name | Mana | Type | Text |
---|---|---|---|
Reiver Demon | 4BBBB | Creature — Demon | Flying When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. 6/6 |
Urza's Saga | Enchantment Land — Urza's Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Urza's Saga gains "{T}: Add {C}." II — Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle. | |
Mugging | R | Sorcery | Mugging deals 2 damage to target creature. That creature can't block this turn. |
Immortal Obligation | 1W | Instant | Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control. |
Thinking Cap | 1 | Artifact — Equipment | Equipped creature gets +1/+2. Equip Detective {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Vanguard's Shield | 2 | Artifact — Equipment | Equipped creature gets +0/+3 and can block an additional creature each combat. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Aliban's Tower | 1R | Instant | Target blocking creature gets +3/+1 until end of turn. |
Elven Fortress | G | Enchantment | {1}{G}: Target blocking creature gets +0/+1 until end of turn. |
Righteousness | W | Instant | Target blocking creature gets +7/+7 until end of turn. |
Death Pits of Rath | 3BB | Enchantment | Whenever a creature is dealt damage, destroy it. It can't be regenerated. |