M:tG card similarity search
5UU · Snow Creature — Bird
Flying Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield. {1}{S}: Put an ice counter on target permanent. Permanents with ice counters on them are snow. */*
Name | Mana | Type | Text |
---|---|---|---|
Temple of Cyclical Time | Land | (Transforms from Ojer Pakpatiq, Deepest Epoch.) {T}: Add {U}. Remove a time counter from Temple of Cyclical Time. {2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery. | |
Stand Together | 3GG | Instant | Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature. |
Hagra Diabolist | 4B | Creature — Ogre Shaman Ally | Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. 3/2 |
Daggerdrome Imp | 1B | Creature — Imp | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
Shambling Shell | 1BG | Creature — Plant Zombie | Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) 3/1 |
Monastery Siege | 2U | Enchantment | As Monastery Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast. |
Hydra's Growth | 2G | Enchantment — Aura | Enchant creature When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature. At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature. |
Hoverguard Observer | 2UU | Creature — Drone | Flying Hoverguard Observer can block only creatures with flying. 3/3 |
Storyweave | 2G | Instant | Choose one — • Put two +1/+1 counters on target creature you control. • Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it. |
Radiant Essence | 1GW | Creature — Spirit | Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. 2/3 |