M:tG card similarity search
5UU · Snow Creature — Bird
Flying Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield. {1}{S}: Put an ice counter on target permanent. Permanents with ice counters on them are snow. */*
Name | Mana | Type | Text |
---|---|---|---|
City of Shadows | Land | {T}, Exile a creature you control: Put a storage counter on City of Shadows. {T}: Add {C} for each storage counter on City of Shadows. | |
Midnight Banshee | 3BBB | Creature — Spirit | Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. 5/5 |
Energizer | 4 | Artifact Creature — Juggernaut | {2}, {T}: Put a +1/+1 counter on Energizer. 2/2 |
Sierra, Nuka's Biggest Fan | 3W | Legendary Creature — Human Citizen | The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token. Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra. 3/4 |
Karametra's Acolyte | 3G | Creature — Human Druid | {T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 1/4 |
Angelic Purge | 2W | Sorcery | As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment. |
Mistwalker | 2U | Creature — Shapeshifter | Changeling (This card is every creature type.) Flying {1}{U}: Mistwalker gets +1/-1 until end of turn. 1/4 |
Frantic Salvage | 3W | Instant | Put any number of target artifact cards from your graveyard on top of your library. Draw a card. |
Cursecatcher | U | Creature — Merfolk Wizard | Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}. 1/1 |
Gatewatch Beacon | 2W | Artifact | Gatewatch Beacon enters the battlefield with three loyalty counters on it. {T}: Add {W}. Whenever a planeswalker enters the battlefield under your control, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker. |