M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Dwindle | 2U | Enchantment — Aura | Enchant creature Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. (The attacking creature remains blocked.) |
Stone-Tongue Basilisk | 4GGG | Creature — Basilisk | Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat. Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so. 4/5 |
Collective Restraint | 3U | Enchantment | Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control. |
Earthlore | G | Enchantment — Aura | Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped. |
Cenn's Tactician | W | Creature — Kithkin Soldier | {W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat. 1/1 |
Gurzigost | 3GG | Creature — Beast | At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library. {G}{G}, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked. 6/8 |
Nacatl War-Pride | 3GGG | Creature — Cat Warrior | Nacatl War-Pride must be blocked by exactly one creature if able. Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step. 3/3 |
Foriysian Totem | 3 | Artifact | {T}: Add {R}. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature each combat. |
Stand or Fall | 3R | Enchantment | At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn. |
Seton's Desire | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so. |