Card Codex

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17 May 2024: Card library updated.

Ring of Evos Isle

2 · Artifact — Equipment

{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Vadmir, New Blood 1BLegendary Creature — Vampire Rogue Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink. 2/2
Juniper Order Ranger 3GWCreature — Human Knight Ranger Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. 2/4
Khabál Ghoul 2BCreature — Zombie At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn. 1/1
Sporeback Troll 3GCreature — Troll Mutant Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Regenerate target creature with a +1/+1 counter on it. 0/0
Vitaspore Thallid 1GCreature — Fungus At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. Remove three spore counters from Vitaspore Thallid: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gains haste until end of turn. 1/1
Narnam Cobra 2Artifact Creature — Snake {G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1
Corpsejack Menace 2BGCreature — Fungus If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead. 4/4
Branching Evolution 2GEnchantment If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Sphinx of Magosi 3UUUCreature — Sphinx Flying {2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi. 6/6
Elder Cathar 2WCreature — Human Soldier When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. 2/2
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