Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ringwarden Owl

3UU · Creature — Bird

Flying (This creature can't be blocked except by creatures with flying or reach.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 3/3

Similar cards

Color identity:
NameManaTypeText
Legion Angel 2WWCreature — Angel Warrior Flying When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. 4/3
Anointer of Valor 5WCreature — Angel Flying Whenever a creature attacks, you may pay {3}. When you do, put a +1/+1 counter on that creature. 3/5
Renegade Reaper 2BCreature — Angel Berserker Flying When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) 2/3
Merfolk Skyscout 2UUCreature — Merfolk Scout Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3
Sphinx of the Steel Wind 5WUBArtifact Creature — Sphinx Flying, first strike, vigilance, lifelink, protection from red and from green 6/6
Voracious Dragon 3RRCreature — Dragon Flying Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured. 4/4
Jötun Owl Keeper 2WCreature — Giant Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Jötun Owl Keeper dies, create a 1/1 white Bird creature token with flying for each age counter on it. 3/3
Shivan Devastator XRCreature — Dragon Hydra Flying, haste Shivan Devastator enters the battlefield with X +1/+1 counters on it. 0/0
Artificer's Dragon 6Artifact Creature — Dragon Flying {R}: Artifact creatures you control get +1/+0 until end of turn. Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4
Angelic Field Marshal 2WWCreature — Angel Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. 3/3
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