Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ringwarden Owl

3UU · Creature — Bird

Flying (This creature can't be blocked except by creatures with flying or reach.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 3/3

Similar cards

Color identity:
NameManaTypeText
Ashen Rider 4WWBBCreature — Archon Flying When Ashen Rider enters the battlefield or dies, exile target permanent. 5/5
Requiem Angel 5WCreature — Angel Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. 5/5
Spellscorn Coven 3BCreature — Faerie Warlock Flying When Spellscorn Coven enters the battlefield, each opponent discards a card. 2/3
Forced Landing 1GInstant Put target creature with flying on the bottom of its owner's library.
Crookclaw Transmuter 3UCreature — Bird Wizard Flash Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. 3/1
Loyal Gyrfalcon 3WCreature — Bird Defender, flying Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn. 3/3
Dream Thief 2UCreature — Faerie Rogue Flying When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. 2/1
Eccentric Apprentice 2UCreature — Tiefling Wizard Flying When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. 2/2
Belfry Spirit 3WWCreature — Spirit Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. 1/1
Air Marshal 1UCreature — Human Soldier {3}: Target Soldier gains flying until end of turn. 2/1
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