Card Codex

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17 May 2024: Card library updated.

Riot Control

2W · Instant

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

Similar cards

Color identity:
NameManaTypeText
Radiant's Dragoons 3WCreature — Human Soldier Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Radiant's Dragoons enters the battlefield, you gain 5 life. 2/5
Kambal, Consul of Allocation 1WBLegendary Creature — Human Advisor Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. 2/3
Loxodon Hierarch 2GWCreature — Elephant Cleric When Loxodon Hierarch enters the battlefield, you gain 4 life. {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. 4/4
Bloodrite Invoker 2BCreature — Vampire Shaman {8}: Target player loses 3 life and you gain 3 life. 3/1
Beacon of Destiny 1WCreature — Human Cleric {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. 1/3
Shu Grain Caravan 2WCreature — Human Soldier When Shu Grain Caravan enters the battlefield, you gain 2 life. 2/2
Shu Soldier-Farmers 4WCreature — Human Soldier When Shu Soldier-Farmers enters the battlefield, you gain 4 life. 2/4
Staunch Defenders 3WWCreature — Human Soldier When Staunch Defenders enters the battlefield, you gain 4 life. 3/4
Insult 2RSorcery Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
Armistice 2WEnchantment {3}{W}{W}: You draw a card and target opponent gains 3 life.
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