Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Riphook Raider

· Creature — Werewolf

Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/4

Similar cards

Color identity:
NameManaTypeText
Magistrate's Veto 2REnchantment White creatures and blue creatures can't block.
Eternal Isolation 1WSorcery Put target creature with power 4 or greater on the bottom of its owner's library.
Riveteers Decoy 1GCreature — Human Warrior Riveteers Decoy must be blocked if able. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1
Prowling Serpopard 1GGCreature — Cat Snake This spell can't be countered. Creature spells you control can't be countered. 4/3
Intrepid Hero 2WCreature — Human Soldier {T}: Destroy target creature with power 4 or greater. 1/1
Drownyard Amalgam 4UCreature — Zombie Horror When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) {2}{U}: Drownyard Amalgam can't be blocked this turn. 3/6
Vedalken Infiltrator 1UCreature — Vedalken Rogue Vedalken Infiltrator can't be blocked. Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts. 1/3
Shatter the Sky 2WWSorcery Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Goreclaw, Terror of Qal Sisma 3GLegendary Creature — Bear Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. 4/3
Feed 3GSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw a card for each creature you control with power 3 or greater.
Page 46