Card Codex

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17 May 2024: Card library updated.

Ripples of Potential

1U · Instant

Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Similar cards

Color identity:
NameManaTypeText
Enchantment Alteration UInstant Attach target Aura attached to a creature or land to another permanent of that type.
Clever Conjurer 2UCreature — Gnome Wizard Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery. 2/3
Esper Sojourners WUBArtifact Creature — Vedalken Wizard When you cycle Esper Sojourners or it dies, you may tap or untap target permanent. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) 2/3
Temporal Adept 1UUCreature — Human Wizard {U}{U}{U}, {T}: Return target permanent to its owner's hand. 1/1
Undergrowth Scavenger 3GCreature — Fungus Horror Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards. 0/0
Pyromancer's Swath 2REnchantment If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand.
Meteor Crater Land {T}: Choose a color of a permanent you control. Add one mana of that color.
Awakened Awareness XUUEnchantment — Aura Enchant artifact or creature When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent. As long as enchanted permanent is a creature, it has base power and toughness 1/1.
Thran Temporal Gateway 4Legendary Artifact {4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
Malachite Talisman 2Artifact Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.
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