M:tG card similarity search
4RR · Creature — Dinosaur
Menace (This creature can't be blocked except by two or more creatures.) 6/5
Name | Mana | Type | Text |
---|---|---|---|
Unraveling Mummy | 1WB | Creature — Zombie | {1}{W}: Target attacking Zombie gains lifelink until end of turn. {1}{B}: Target attacking Zombie gains deathtouch until end of turn. 2/3 |
Go-Shintai of Boundless Vigor | 1G | Legendary Enchantment Creature — Shrine | Trample At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control. 1/1 |
Wedding Crasher | Creature — Werewolf | Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 | |
Gift of Doom | 4B | Enchantment — Aura | Enchant creature Enchanted creature has deathtouch and indestructible. Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) As Gift of Doom is turned face up, you may attach it to a creature. |
Croakid Amphibonaut | 4U | Creature — Frog Guest | Croakid Amphibonaut has flying as long as you control a stickered permanent. 4/3 |
Mukotai Soulripper | 1B | Artifact — Vehicle | Whenever Mukotai Soulripper attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on Mukotai Soulripper and it gains menace until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/3 |
Mindwrack Demon | 2BB | Creature — Demon | Flying, trample When Mindwrack Demon enters the battlefield, mill four cards. Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. 4/5 |
Boot Nipper | 1B | Creature — Beast | Boot Nipper enters the battlefield with your choice of a deathtouch counter or a lifelink counter on it. 2/1 |
Armored Skaab | 2U | Creature — Zombie Warrior | When Armored Skaab enters the battlefield, mill four cards. 1/4 |
Restless Reef | Land | Restless Reef enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. Whenever Restless Reef attacks, target player mills four cards. |