Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Riptide

U · Instant

Tap all blue creatures.

Similar cards

Color identity:
NameManaTypeText
Giant Oyster 2UUCreature — Oyster You may choose not to untap Giant Oyster during your untap step. {T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature. 0/3
Coldsteel Heart 2Snow Artifact Coldsteel Heart enters the battlefield tapped. As Coldsteel Heart enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
Shimmerdrift Vale Snow Land Shimmerdrift Vale enters the battlefield tapped. As Shimmerdrift Vale enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
Uncharted Haven Land Uncharted Haven enters the battlefield tapped. As Uncharted Haven enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
Kashi-Tribe Warriors 3GGCreature — Snake Warrior Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 2/4
Cement Shoes 1Artifact — Equipment Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature." Equipped creature doesn't untap during its controller's untap step. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Nezahal, Primal Tide 5UULegendary Creature — Elder Dinosaur This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. 7/7
Sivvi's Valor 2WInstant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. All damage that would be dealt to target creature this turn is dealt to you instead.
Innocence Kami 3WWCreature — Spirit {W}, {T}: Tap target creature. Whenever you cast a Spirit or Arcane spell, untap Innocence Kami. 2/3
Matsu-Tribe Decoy 2GCreature — Snake Warrior {2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able. Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 1/3
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