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17 May 2024: Card library updated.

Riptide Chimera

2U · Enchantment Creature — Chimera

Flying At the beginning of your upkeep, return an enchantment you control to its owner's hand. 3/4

Similar cards

Color identity:
NameManaTypeText
Spectral Shepherd 2WCreature — Spirit Flying {1}{U}: Return target Spirit you control to its owner's hand. 2/2
Bull Elephant 3GCreature — Elephant When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand. 4/4
Ghitu Firebreathing 1REnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand.
Temporal Machinations 2USorcery Return target creature to its owner's hand. If you control an artifact, draw a card.
Ghost Town Land {T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
Churning Eddy 3USorcery Return target creature and target land to their owners' hands.
Split the Party 3UUSorcery Choose target player. Return half the creatures they control to their owner's hand, rounded up.
Topdeck the Halls 3RWEnchantment Decorated cards in your hand have miracle {S}. (Decorated cards include premiums, promos, and cards with alternate frames or art.) At the beginning of your upkeep, if you control twelve or more decorated permanents, you win the game.
Vedalken Mastermind UUCreature — Vedalken Wizard {U}, {T}: Return target permanent you control to its owner's hand. 1/2
Mine Excavation 1WSorcery Return target artifact or enchantment card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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