M:tG card similarity search
2U · Enchantment Creature — Chimera
Flying At the beginning of your upkeep, return an enchantment you control to its owner's hand. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Eternal Dragon | 5WW | Creature — Dragon Spirit | Flying {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 5/5 |
Flicker of Fate | 1W | Instant | Exile target creature or enchantment, then return it to the battlefield under its owner's control. |
Cunning Geysermage | 2U | Creature — Human Wizard | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand. 3/2 |
Reckless Waif | R | Creature — Human Rogue Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif. 1/1 |
Breakneck Rider | 1RR | Creature — Human Scout Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. 3/3 |
Rotting Regisaur | 2B | Creature — Zombie Dinosaur | At the beginning of your upkeep, discard a card. 7/6 |
Reinforced Ronin | R | Artifact Creature — Human Samurai | Haste At the beginning of your end step, return Reinforced Ronin to its owner's hand. Channel — {1}{R}, Discard Reinforced Ronin: Draw a card. 2/2 |
Wall of Tears | 1U | Creature — Wall | Defender (This creature can't attack.) Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat. 0/4 |
Alexi, Zephyr Mage | 3UU | Legendary Creature — Human Spellshaper | {X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands. 3/3 |
Herald of Torment | 1BB | Enchantment Creature — Demon | Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying At the beginning of your upkeep, you lose 1 life. Enchanted creature gets +3/+3 and has flying. 3/3 |