M:tG card similarity search
4B · Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Name | Mana | Type | Text |
---|---|---|---|
Hall of Triumph | 3 | Legendary Artifact | As Hall of Triumph enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. |
Burgeoning | G | Enchantment | Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. |
Verdant Catacombs | Land | {T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. | |
Arboria | 2GG | World Enchantment | Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. |
Edgewall Inn | Land | Edgewall Inn enters the battlefield tapped. As Edgewall Inn enters the battlefield, choose a color. {T}: Add one mana of the chosen color. {3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. | |
Heap Doll | 1 | Artifact Creature — Scarecrow | Sacrifice Heap Doll: Exile target card from a graveyard. 1/1 |
Dirty | 2G | Sorcery | Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.) |
Ghost Ark | 4 | Artifact — Vehicle | Flying Repair Barge — Whenever Ghost Ark becomes crewed, each artifact creature card in your graveyard gains unearth {3} until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |
Sungold Sentinel | 1W | Creature — Human Soldier | Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2 |
Recurring Nightmare | 2B | Enchantment | Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. |