Card Codex

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17 May 2024: Card library updated.

Rise of the Eldrazi

9CCC · Sorcery

This spell can't be countered. Destroy target permanent. Target player draws four cards. Take an extra turn after this one. Exile Rise of the Eldrazi.

Similar cards

Color identity:
NameManaTypeText
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Dark Hatchling 4BBCreature — Horror Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated. 3/3
Blurred Mongoose 1GCreature — Mongoose This spell can't be countered. Shroud (This creature can't be the target of spells or abilities.) 2/1
Dense Foliage 2GEnchantment Creatures can't be the targets of spells.
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Isao, Enlightened Bushi 2GLegendary Creature — Human Samurai This spell can't be countered. Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}: Regenerate target Samurai. 2/1
Prowling Serpopard 1GGCreature — Cat Snake This spell can't be countered. Creature spells you control can't be countered. 4/3
Apocalypse Chime 2Artifact {2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.
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