M:tG card similarity search
9CCC · Sorcery
This spell can't be countered. Destroy target permanent. Target player draws four cards. Take an extra turn after this one. Exile Rise of the Eldrazi.
Name | Mana | Type | Text |
---|---|---|---|
Moderation | 1WU | Enchantment | You can't cast more than one spell each turn. Whenever you cast a spell, draw a card. |
Metathran Elite | 1UU | Creature — Metathran Soldier | Metathran Elite can't be blocked as long as it's enchanted. 2/3 |
Ian Malcolm, Chaotician | 1UR | Legendary Creature — Human Scientist | Whenever a player draws their second card each turn, that player exiles the top card of their library. During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it. 2/2 |
Venser, the Sojourner | 3WU | Legendary Planeswalker — Venser | [+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. [−1]: Creatures can't be blocked this turn. [−8]: You get an emblem with "Whenever you cast a spell, exile target permanent." Loyalty 3 |
Sure-Footed Infiltrator | 3U | Creature — Merfolk Rogue | Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn. Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card. 2/3 |
King Suleiman | 1W | Creature — Human Noble | {T}: Destroy target Djinn or Efreet. 1/1 |
Bubbling Beebles | 4U | Creature — Beeble | Bubbling Beebles can't be blocked as long as defending player controls an enchantment. 3/3 |
Drudge Spell | BB | Enchantment | {B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this creature." When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated. |
Twice Upon a Time | 4UU | Sorcery | Cast this spell only if you control two or more Doctors. Take an extra turn after this one. Exile Twice Upon a Time. |
Control Win Condition | 4UU | Creature — Whale | This spell can't be countered. Shroud Control Win Condition's power and toughness are each equal to the number of turns you've taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.) */* |