Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rise to Glory

3WB · Sorcery

Choose one or both — • Return target creature card from your graveyard to the battlefield. • Return target Aura card from your graveyard to the battlefield.

Similar cards

Color identity:
NameManaTypeText
Recurring Nightmare 2BEnchantment Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Crypt Angel 4BCreature — Angel Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. 3/3
Fever Charm RInstant Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • Fever Charm deals 3 damage to target Wizard creature.
Blue Elemental Blast UInstant Choose one — • Counter target red spell. • Destroy target red permanent.
Lotus-Eye Mystics 3WCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand. 3/2
Open the Vaults 4WWSorcery Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)
Charred Graverobber 2BCreature — Skeleton Mercenary When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Charred Graverobber escapes with a +1/+1 counter on it. 3/1
Reconstruction USorcery Return target artifact card from your graveyard to your hand.
Ritual of Restoration WSorcery Return target artifact card from your graveyard to your hand.
Wail of the Nim 2BInstant Choose one — • Regenerate each creature you control. • Wail of the Nim deals 1 damage to each creature and each player. Entwine {B} (Choose both if you pay the entwine cost.)
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