Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rishadan Pawnshop

2 · Artifact

{2}, {T}: Shuffle target nontoken permanent you control into its owner's library.

Similar cards

Color identity:
NameManaTypeText
Roxi, Publicist to the Stars 2URLegendary Creature — Human Employee Flying Roxi, Publicist to the Stars's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker. When Roxi enters the battlefield, distribute up to two art stickers among one or two nonland permanents you own. */4
Ketria Plane — Ikoria When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control. Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Angel's Herald WCreature — Human Cleric {2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle. 1/1
Wall of Mourning 1WCreature — Wall Defender When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand. 0/4
Cacophodon 3GCreature — Dinosaur Enrage — Whenever Cacophodon is dealt damage, untap target permanent. 2/5
Skred RInstant Skred deals damage to target creature equal to the number of snow permanents you control.
Scouting Trek 1GSorcery Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.
Agent of Treachery 5UUCreature — Human Rogue When Agent of Treachery enters the battlefield, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. 2/3
Indigo Faerie 1UCreature — Faerie Wizard Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1
Wall of Junk 2Artifact Creature — Wall Defender (This creature can't attack.) When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 0/7
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