M:tG card similarity search
3B · Sorcery
All creatures get -2/-2 until end of turn. Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Name | Mana | Type | Text |
---|---|---|---|
Spatial Contortion | 1C | Instant | ({C} represents colorless mana.) Target creature gets +3/-3 until end of turn. |
Blinding Spray | 4U | Instant | Creatures your opponents control get -4/-0 until end of turn. Draw a card. |
Uncomfortable Chill | 2U | Instant | Creatures your opponents control get -2/-0 until end of turn. Draw a card. |
Flowstone Overseer | 2RRR | Creature — Beast | {R}{R}: Target creature gets +1/-1 until end of turn. 4/4 |
Blind Creeper | 1B | Creature — Zombie Beast | Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. 3/3 |
Vilis, Broker of Blood | 5BBB | Legendary Creature — Demon | Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.) 8/8 |
Essence Pulse | 3B | Sorcery | You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. |
Caustic Crawler | 3BB | Creature — Insect | Landfall — Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn. 4/3 |
Wasteland Strangler | 2B | Creature — Eldrazi Processor | Devoid (This card has no color.) When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn. 3/2 |
Barbed Battlegear | 3 | Artifact — Equipment | Equipped creature gets +4/-1. Equip {2} |