M:tG card similarity search
2R · Enchantment
Creatures you control have haste. Legendary creatures you control get +1/+0.
Name | Mana | Type | Text |
---|---|---|---|
Street Riot | 4R | Enchantment | As long as it's your turn, creatures you control get +1/+0 and have trample. |
Oathsworn Giant | 4WW | Creature — Giant Soldier | Vigilance Other creatures you control get +0/+2 and have vigilance. 3/4 |
Tiefling Outcasts | R | Creature — Tiefling Peasant | Double team Other Demons, Devils, Imps, and Tieflings you control get +1/+0. 1/1 |
Commander's Insignia | 2WW | Enchantment | Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game. |
Chief of the Foundry | 3 | Artifact Creature — Construct | Other artifact creatures you control get +1/+1. 2/3 |
Clamavus | 4G | Creature — Human Tyranid Artificer | Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it. 3/3 |
Myrkul's Invoker | 2B | Creature — Cat Rogue | Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/3 |
Squirrel Sovereign | 1G | Creature — Squirrel Noble | Other Squirrels you control get +1/+1. 2/2 |
Angel of Invention | 3WW | Creature — Angel | Flying, vigilance, lifelink Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1. 2/1 |
Imodane's Recruiter | 2R | Creature — Human Knight | When Imodane's Recruiter enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. 2/2 |