M:tG card similarity search
R · Sorcery
Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Rugged Prairie | Land | {T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. | |
Sunken Ruins | Land | {T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}. | |
Twilight Mire | Land | {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. | |
Wooded Bastion | Land | {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}. | |
Karn's Bastion | Land | {T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
An-Havva Township | Land | {T}: Add {C}. {1}, {T}: Add {G}. {2}, {T}: Add {R} or {W}. | |
Aysen Abbey | Land | {T}: Add {C}. {1}, {T}: Add {W}. {2}, {T}: Add {G} or {U}. | |
Castle Sengir | Land | {T}: Add {C}. {1}, {T}: Add {B}. {2}, {T}: Add {U} or {R}. | |
Koskun Keep | Land | {T}: Add {C}. {1}, {T}: Add {R}. {2}, {T}: Add {B} or {G}. | |
Wizards' School | Land | {T}: Add {C}. {1}, {T}: Add {U}. {2}, {T}: Add {W} or {B}. |