Card Codex

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17 May 2024: Card library updated.

Rite of Flame

R · Sorcery

Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.

Similar cards

Color identity:
NameManaTypeText
Needle Spires Land Needle Spires enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
Ghost Town Land {T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
Serum Powder 3Artifact {T}: Add {C}. Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)
Savage Ventmaw 4RGCreature — Dragon Flying Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end. 4/4
Dawn's Reflection 3GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Market Festival 3GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Saruli Caretaker GCreature — Dryad Defender {T}, Tap an untapped creature you control: Add one mana of any color. 0/3
Inkmoth Nexus Land {T}: Add {C}. {1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Wirewood Channeler 3GCreature — Elf Druid {T}: Add X mana of any one color, where X is the number of Elves on the battlefield. 2/2
Bramble Familiar 1GCreature — Elemental Raccoon {T}: Add {G}. {1}{G}, {T}, Discard a card: Return Bramble Familiar to its owner's hand. 2/2
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