M:tG card similarity search
R · Sorcery
Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Tainted Wood | Land | {T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp. | |
Sea Scryer | 1U | Creature — Merfolk Wizard | {T}: Add {C}. {1}, {T}: Add {U}. 1/1 |
Cabal Coffers | Land | {2}, {T}: Add {B} for each Swamp you control. | |
Elvish Aberration | 5G | Creature — Elf Mutant | {T}: Add {G}{G}{G}. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) 4/5 |
Elephant Graveyard | Land | {T}: Add {C}. {T}: Regenerate target Elephant. | |
Llanowar Dead | BG | Creature — Zombie Elf | {T}: Add {B}. 2/2 |
Unmoored Ego | 1UB | Sorcery | Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. |
Liar's Pendulum | 1 | Artifact | {2}, {T}: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card. |
Dispossess | 2B | Sorcery | Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles. |
Boreal Druid | G | Snow Creature — Elf Druid | {T}: Add {C}. 1/1 |