Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rite of Flame

R · Sorcery

Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.

Similar cards

Color identity:
NameManaTypeText
Syndicate Recruiter 2UBCreature — Vampire Rogue Flying Ward {1} Whenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand. 4/5
Mirror Gallery 5Artifact The "legend rule" doesn't apply.
Cylian Sunsinger 1GCreature — Elf Shaman {R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn. 2/2
Magus of the Coffers 4BCreature — Human Wizard {2}, {T}: Add {B} for each Swamp you control. 4/4
The Irencrag 2Legendary Artifact {T}: Add {C}. Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities.
Crystal Grotto Land When Crystal Grotto enters the battlefield, scry 1. {T}: Add {C}. {1}, {T}: Add one mana of any color.
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Overgrown Battlement 1GCreature — Wall Defender {T}: Add {G} for each creature you control with defender. 0/4
Sceptre of Eternal Glory 4Legendary Artifact {T}: Add one mana of any color. {T}: Add three mana of any one color. Activate only if you control three or more lands with the same name.
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