M:tG card similarity search
GW · Instant
Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Name | Mana | Type | Text |
---|---|---|---|
Nikara, Lair Scavenger | 2B | Legendary Creature — Human Cleric | Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.) Menace Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life. 2/2 |
Updraft | 1U | Instant | Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. |
Scourge of Valkas | 2RRR | Creature — Dragon | Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. {R}: Scourge of Valkas gets +1/+0 until end of turn. 4/4 |
Curse of the Restless Dead | 2B | Enchantment — Aura Curse | Enchant player Whenever a land enters the battlefield under enchanted player's control, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) |
Arcane Denial | 1U | Instant | Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep. |
Maggot Therapy | 2B | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +2/-2. |
Topple the Statue | 2W | Instant | Tap target permanent. If it's an artifact, destroy it. Draw a card. |
Deathreap Ritual | 2BG | Enchantment | Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card. |
Hidden Herbalists | 1G | Creature — Human Druid | Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G}. 2/2 |
Balance of Power | 3UU | Sorcery | If target opponent has more cards in hand than you, draw cards equal to the difference. |