Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rite of Ruin

5RR · Sorcery

Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.

Similar cards

Color identity:
NameManaTypeText
Bloodline Shaman 1GCreature — Elf Wizard Shaman {T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. 1/1
Jester's Sombrero 2Artifact {2}, {T}, Sacrifice Jester's Sombrero: Look at target player's sideboard, choose three cards from it, and remove those cards from the match.
Baba Lysaga, Night Witch 1BGLegendary Creature — Human Warlock {T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards. 3/3
Misguided Rage 2RSorcery Target player sacrifices a permanent.
Revival Experiment 4BGSorcery For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.
Dream Thrush 1UCreature — Bird Flying {T}: Target land becomes the basic land type of your choice until end of turn. 1/1
Ordered Migration 3WUSorcery Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
A-Nael, Avizoa Aeronaut GULegendary Creature — Elf Scout Flying Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card. 2/2
Barbarian Guides 2RCreature — Human Barbarian {2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.) 1/2
Unstable Frontier Land {T}: Add {C}. {T}: Target land you control becomes the basic land type of your choice until end of turn.
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