M:tG card similarity search
5RR · Sorcery
Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.
Name | Mana | Type | Text |
---|---|---|---|
Patriarch's Bidding | 3BB | Sorcery | Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield. |
Handcuffs | 3BB | Enchantment | As Handcuffs enters the battlefield, choose a player. When the chosen player's hands aren't touching each other, sacrifice Handcuffs and that player sacrifices three permanents. |
Terraformer | 2U | Creature — Human Wizard | {1}: Choose a basic land type. Each land you control becomes that type until end of turn. 2/2 |
Rally the Ranks | 1W | Enchantment | As Rally the Ranks enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. |
Obelisk of Urd | 6 | Artifact | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As Obelisk of Urd enters the battlefield, choose a creature type. Creatures you control of the chosen type get +2/+2. |
Instruments of War | 4 | Artifact | Flash As Instruments of War enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. |
Titan of Littjara | 4UU | Creature — Illusion | As Titan of Littjara enters the battlefield, choose a creature type. Titan of Littjara is the chosen type in addition to its other types. Whenever Titan of Littjara enters the battlefield or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card. 6/6 |
Giant Slug | 1B | Creature — Slug | {5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.) 1/1 |
Teferi's Realm | 1UU | World Enchantment | At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) |
Unnatural Selection | 1U | Enchantment | {1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. |