M:tG card similarity search
4U · Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.
Name | Mana | Type | Text |
---|---|---|---|
Unsummon | U | Instant | Return target creature to its owner's hand. |
Far | 1U | Instant | Return target creature to its owner's hand. Fuse (You may cast one or both halves of this card from your hand.) |
You Come to a River | 1U | Instant | Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. |
Void Rend | WUB | Instant | This spell can't be countered. Destroy target nonland permanent. |
Ojutai, Soul of Winter | 5WU | Legendary Creature — Dragon | Flying, vigilance Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step. 5/6 |
Reclusive Wight | 3B | Creature — Zombie Minion | At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight. 4/4 |
Inundate | 3UUU | Sorcery | Return all nonblue creatures to their owners' hands. |
Hallowed Ground | 1W | Enchantment | {W}{W}: Return target nonsnow land you control to its owner's hand. |
Scour from Existence | 7 | Instant | Exile target permanent. |
Disciple of Caelus Nin | 4W | Creature — Human Wizard | When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in. 3/4 |