Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rite of the Serpent

4BB · Sorcery

Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.

Similar cards

Color identity:
NameManaTypeText
Workshop Warchief 3GGCreature — Rhino Warrior Trample When Workshop Warchief enters the battlefield, you gain 3 life. When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token. Blitz {4}{G}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 5/3
Join the Maestros 4BSorcery Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Create a 4/3 black Ogre Warrior creature token.
Giant Mantis 3GCreature — Insect Reach (This creature can block creatures with flying.) 2/4
Hive Stirrings 2WSorcery Create two 1/1 colorless Sliver creature tokens.
Dwarven Demolition Team 2RCreature — Dwarf {T}: Destroy target Wall. 1/1
Errand of Duty 1WInstant Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Nuisance Engine 3Artifact {2}, {T}: Create a 0/1 colorless Pest artifact creature token.
Otherworldly Outburst RInstant Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.
Amphin Mutineer 3UCreature — Salamander Pirate When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/3
Nissa's Defeat 2GSorcery Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
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