Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rites of Flourishing

2G · Enchantment

At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.

Similar cards

Color identity:
NameManaTypeText
Common Iguana 1RHost Creature — Lizard When this creature enters the battlefield, you may discard a card. If you do, draw a card. 1/3
Power Struggle 2UUUEnchantment During each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls.
Spotlight Falcon 2WWArtifact Creature — Bird As an additional cost to cast this spell, you may collect evidence 5. Flying When Spotlight Falcon enters the battlefield, if evidence was collected, conjure a card named Spotlight Falcon into your hand. 4/3
Keeper of Fables 3GGCreature — Cat Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. 4/5
Spontaneous Combustion 1BRInstant As an additional cost to cast this spell, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature.
Finish 2BSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. Destroy target creature.
Joraga Visionary 3GCreature — Elf Wizard When Joraga Visionary enters the battlefield, draw a card. 3/2
Mind Whip 2BBEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If they don't, Mind Whip deals 2 damage to that player and you tap that creature.
Vexing Devil RCreature — Devil When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to them. If a player does, sacrifice Vexing Devil. 4/3
Silkweaver Elite 2GCreature — Elf Archer Reach (This creature can block creatures with flying.) Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card. 2/2
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