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17 May 2024: Card library updated.

Rites of Flourishing

2G · Enchantment

At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.

Similar cards

Color identity:
NameManaTypeText
Tremble 1RSorcery Each player sacrifices a land.
Yawning Fissure 4RSorcery Each opponent sacrifices a land.
Mysterious Tome 2UArtifact {2}, {T}: Draw a card. Transform Mysterious Tome.
Costly Plunder 1BInstant As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards.
Bankrupt in Blood 1BSorcery As an additional cost to cast this spell, sacrifice two creatures. Draw three cards.
Mangara, the Diplomat 3WLegendary Creature — Human Cleric Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card. 2/4
The Gaffer 2WLegendary Creature — Halfling Peasant At the beginning of each end step, if you gained 3 or more life this turn, draw a card. 2/3
Azusa's Many Journeys 1GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — You may play an additional land this turn. II — You gain 3 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
Jinx 1UInstant Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.
Tenuous Truce 1WEnchantment — Aura Enchant opponent At the beginning of enchanted opponent's end step, you and that player each draw a card. When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce.
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