M:tG card similarity search
2G · Enchantment
At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.
Name | Mana | Type | Text |
---|---|---|---|
Omen Machine | 6 | Artifact | Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. |
Summer Bloom | 1G | Sorcery | You may play up to three additional lands this turn. |
Urban Evolution | 3GU | Sorcery | Draw three cards. You may play an additional land this turn. |
Fatespinner | 1UU | Creature — Human Wizard | At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. 1/2 |
Unifying Theory | 1U | Enchantment | Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card. |
Aesi, Tyrant of Gyre Strait | 4GU | Legendary Creature — Serpent | You may play an additional land on each of your turns. Landfall — Whenever a land enters the battlefield under your control, you may draw a card. 5/5 |
Azusa, Lost but Seeking | 2G | Legendary Creature — Human Monk | You may play two additional lands on each of your turns. 1/2 |
Heightened Awareness | 3UU | Enchantment | As Heightened Awareness enters the battlefield, discard your hand. At the beginning of your draw step, draw an additional card. |
Enter the Unknown | G | Sorcery | Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play an additional land this turn. |
Sygg, River Cutthroat | U/BU/B | Legendary Creature — Merfolk Rogue | At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) 1/3 |