Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ritual of Hope

1W · Instant

Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.

Similar cards

Color identity:
NameManaTypeText
Stern Marshal 2WCreature — Human Soldier {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2
Dreadwing BCreature — Zombie {1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. 1/1
Alaborn Veteran 2WCreature — Human Knight {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2
Necratog 1BBCreature — Atog Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn. 1/2
Pulsating Illusion 4UCreature — Illusion Flying Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate only once each turn. 0/1
Bog Gnarr 4GCreature — Beast Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn. 2/2
Stampede Driver GCreature — Human Spellshaper {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. 1/1
Pygmy Pyrosaur 1RCreature — Lizard Pygmy Pyrosaur can't block. {R}: Pygmy Pyrosaur gets +1/+0 until end of turn. 1/1
Dawnhart Mentor 2GCreature — Human Warlock When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. Coven — {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. 0/4
Shields of Velis Vel WTribal Instant — Shapeshifter Changeling (This card is every creature type.) Creatures target player controls get +0/+1 and gain all creature types until end of turn.
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